SafeGlobalMemoryBufferHandle() - Not all objects are being disposed.
description
It seems that not all created SafeGlobalMemoryBufferHandle() objects are being .Dispose(); in certain places.
Directory.cs
GetAccessControl(): buffer
SetAccessControl(): descriptor
CreateDirectory(String): handle
CreateDirectory(KernelTransaction): securityDescriptorBuffer
NativeMethods.cs
Initialize(): memoryHandle